Video Game Review: Hogwarts Legacy (PS5)

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Despite giving players a chance to explore Hogwarts and the surrounding area as an aspiring new wizarding student, the dated game mechanics prevent this open-world game from rising above average.

First of all, the more of a fan of the “Harry Potter” franchise you are, the better experience you’ll probably have with this game. As someone that’s seen all the films but hasn’t delved into series beyond that, I still had a good time playing in this world and it definitely helped me overlook the game’s flaws. (I’m assuming people unfamiliar with the Wizarding World maybe be much more turned off by the shortcomings.) The basic story is solid, but predictable. Like most games like this, the side quests are a mixed-bag. There’s some pretty good ones and some mediocre ones.

As far as gameplay goes, it’s relatively smooth once you get the hand of things. Spells are easy to cast and having access to different spell hubs for quick access for your favorites is a nice touch. You can also que up either a potion or an attack plant, but the selection wheel is a bit wonky. The fast travel system is fantastic, easy to use and plenty of fast travel points inside the castle and in the open world. (Which is much larger than I anticipated. And very little of it is quest related, a lot is just pure exploration.) Once you get the broom, flying makes getting around a piece of cake…outside the few no-fly zones. Combat is actually pretty good, but there is a learning curve. Once you learn when to learn which spells when, you can take out your enemies’ defenses much more easily.

On the negative side, the most frustrating thing in the game is the Gear Slots and how quickly the fill up. Almost immediately, you’ll open a chest only to get a message telling you that you’re out of space. While you can add more spaces, it takes quite a while and you don’t add that many. Even worse, you don’t know what new items is in the chest. You can destroy an item in your inventory, but there’s no way to know if the new gear is better or worse ahead of time. There’s not much jumping in the game, but the mechanics are not the greatest and you tend to take wide steps after landing so there’s not much margin of error for precision jumping. (On that note, you take small steps forward when you’re launching basic attacks from your wand, so you’re constantly moving towards your target which you might not want to do, especially if you’re on a ledge.) Also, there’s very little swimming in the game, but your character swims insanely slow and there’s no way to pick up the pace. And while your broom is great for getting around, it handles like crap and makes racing a chore instead of exhilarating.

The game looks pretty good, while the graphics are kind of on the mediocre side, there’s so much detail in the environments, especially in the castle where there’s something of interest around every corner. It can be glitchy on occasion, and I’ve had the game crash a few times, but normally it all runs well. There’s a ton of collectibles, but unless you’re trying to be a completionist, none of them are really anything special and the become a bit repetitive after you’ve done a few of them. One thing that sucks the life out of the game is the NPCs. Since you can’t interact with most of them, they feel more like set-dressing then background characters. (At least you’ll see the bad guys fighting other enemies like wolves and trolls, so they feel a little more real.)

Overall, the game has open-world mechanics that were groundbreaking a few years ago but feel dated now. Thankfully, the main quest is pretty solid by itself, and the Wizarding World setting makes it rewarding for those fans.

**1/2 out of *****

TV Review: Titans (Season 4)

**This review may contain minor SPOILERS**

Watch the SPOILER review on YouTube

In what ended up being its final season, “Titans” ended its run by continuing what it’s done in all its previous seasons and that’s having moments where it looks like it’s going to be brilliant, only to fail to deliver and never quite get out of mediocrity.

The plot was all over the place this season, with a poorly defined threat and a lot of mumbo jumbo involving magic. And just as the season finally started to bring everything together, it took several months off and lost all that momentum. Not only that, once it came back, it shifted gears to stall the storyline once again. Even the character arcs were somewhat muddled this season. While there were some interesting wrinkles for some characters, many of them really didn’t amount to much.

For the most part, Nightwing and Starfire only had minor plot lines. Beast Boy and Raven each had more relevant stuff, but hers was wrapped up by mid-season and his took longer to develop but didn’t have that great of a payoff. The meatiest stories went to Superboy and Tim Drake. While both were pretty solid, the conclusions felt a little anti-climactic. The show’s big bad never quite worked. They did a great job of making him a sympathetic character, but his full turn to evil was kept getting delayed just as it looked like it was going to happen, and when it did it wasn’t all that interesting. Not to mention his powers were never really that clear so his threat-level wasn’t apparent enough and his master plan came out of nowhere and didn’t make a lot of sense.

Overall, the special effects still looked really good for the most part, and there was some decent action. Also, the updated costumes and looks for the characters were much better and leaned more towards the comic books.

The fourth and final season of “Titans’ was another mixed-bag. While it leaned even heavier into more comic-accurate territory, the overall story and big bad were letdowns. There are moments where a great show starts to appear, but then the writing on both the main plot and the character arcs drop in quality and the show becomes average at best.

** out of *****

Movie Review: Guardians of the Galaxy Vol. 3

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Despite the mediocre villain and the uninspiring plot, this film is still an emotional ride thanks to the character moments that pay off many plot points, some going all the way back to the first film. The basic plot is fairly straightforward, but with a few obstacles peppered-in plus some additional bad guys that feel a bit tacked-on. As far as the main villain goes, The High Evolutionary is set-up to big a Kang-level threat, but ends up not living up to the hype. What makes the movie work is the characters. This dysfunctional family, despite all the infighting, has created strong bonds with each other and so many moments hit the mark by taking advantage of those relationships. There’s a couple cool action sequences, and the humor works more often than not. The film looks good, with vibrant colors and bizarre landscapes, even though the CG can be obvious at times. As expected, the soundtrack adds an extra level to the movie. There’s a mid-credit scene worth checking out, and a post-credit that’s not as important.

**1/2 out of *****